An interesting puzzle game that will have you hooked for hours. Also for US members the game was just called Yoshi in the US, pretty sure the only difference between the US game and the UK one was the name.
It doesn’t have one.
Easy enough to get the hang of for both the controls and the gameplay. The gameplay is blocks dropping down to the bottom of the screen with different pictures of well known Mario enemies on, the idea is for players to get two lined up on top of each other that match to make them disappear and earn points, while also avoiding the blocks piling up and reaching the top of the screen and making you lose the game.
The game has two modes, A-Type and B-Type. A-Type the game continues on until the player ends up with the blocks at the top of the screen and loses. In B-Type the player faces a series of levels where they have to clear the screen of blocks to win. It’s also timed how long it takes you to do it. The number of blocks continues to go up as the levels go on.
There is also a two player mode.
The controls are very easy, players us the control stick to move Mario who’s on the bottom screen and press the A button to make him switch blocks around, helping players to get them in the right place to get the new blocks dropping down to land in the right place to make the ones they land on disappear if they match.
Mario and Yoshi is by far one of the best puzzle games I’ve played this year, I looked at it thinking I’d hate it but It’s ended up being one of my most played games on my 3DS.
On the slowest and easiest mode the game drops you into it slowly, giving you the chance to learn the controls and what you’re meant to be doing, although it drops you into it maybe slightly too slowly as you often end up holding down on the control stick to drop blocks faster until the levels go up and it gets a bit quicker and you long for the slow start again.
Unlike some other puzzle games I’ve played though it never seems unfair, even on it’s fastest and hardest mode you never end up thinking it’s the games fault you lost, you can always see where you’ve made a wrong move and made the blocks pile up to the top of the screen making you lose. The idea of the game is a simple one, get blocks to sit on top of each other that match to make them disappear and earn points, easy no? It can seem easy early on when you can have four piles of blocks and the game has a habit of dropping the ones you need when you need them but you soon end up needing to think smartly about every move you make or risking losing.
Although it’s not just getting one block on top of another that will make them disappear, the game also drops Yoshi eggshells. The best way to use the eggshells is have one sitting at the bottom of a pile or near the bottom, then when a top half of the eggshell appears you can line it up with the bottom half of the shell and any blocks in between the two half’s will disappear, meaning you can quickly clear a line if it’s getting too close to the top of the screen.
To start with the game only drops two blocks at a time for you but as the level goes up and the game gets faster it will start to drop three or four which is where you then need to think carefully and about where you’re letting each block land and how to best use the Yoshi eggshells.
The game has three different choices of music for players to select from when they start the game, two of which sound quite similar and the other reminds me of how lullabies sound. None the less they make good listening while playing the game.
Although whenever the game has been reviewed in the past it has gotten negative comments I can safely say it’s one of the better puzzle games for the 3DS. And while I can understand points that have been made in the past, such as winning or losing can be based a lot on luck it’s things like that which can make the game what it is.
Also worth noting is the fact it was developed by Game Freak who of course do all the main series Pokèmon games and you can see the normal Game Freak charm here.
It’s a fun little puzzle with a lot of charm. Perfect for on the move and yes sometimes winning or losing can be based on luck but not enough to effect the game overall.