Nintendo’s Software Showcase has just ended (Rather abruptly cutting off if I’m perfectly honest). To the annoyance of quite a few fans, no new titles (Be they first or third party) were announced.
The event started 10 minutes later with a humorous introduction by Reggie, who gave the show floor over to Moffet, claiming the reason for it is that Moffet beat Reggie in 1 Mario Kart game, which Moffet retorted was “1 so far”. Moffet however, won over fans by bringing out Nonspecific Action Figure – noting that Nintendo had realised his fame. During the early part of the speeches, Reggie was hilariously heckling Moffet, but soon stopped once games were shown. The first of which was the recently announced “Castlevania Lords of Shadow – Mirror Fate”, which was presented by Dave Cox from Konami, who is the producer. He talked about the game while footage was shown on screen, including the main character’s weapon – a chainwhip called the “Combat Cross”. Also, players can use the R button against enemies to grab them, which is good for finishing moves – as shown by the main player smashing a skeleton apart with a simple punch!
As well as the Chainwhip, there will also be secondary weapons such as the Boomerang. The Boomerang sticks to enemies and causes damage over time. It is good for distance attacks and can be charged up for greater damage, but you are left vulnerable while charging. The game’s map is on the touch screen, where the player can take notes.
Next up was Luigi’s Mansion: Dark Moon. Not much new information was given, other than stating that a new trailer is up on the eShop and that it will be available both physically and digitally this holiday season.
In keeping with the spectre theme, Nintendo then called up Warren Spector to the stage, accompanied by Peter Ong to talk about “Disney’s Epic Mickey: Power of Illusion”. First off, Warren clarified that the game is neither a sequel or a port, it is its own game before letting Peter Ong discuss the title. Ong started off by explaining that he was a huge fan of “Castle of Illusion”, playing it every day as a kid and that every game he has ever made was at least partly inspired by it. As such, the game takes place in the Castle of Illusion of old, with the game’s villain Mizrabel returning. In the story, Mizrabel is holding characters such as Minnie Mouse hostage “before their time”, so it is up to Mickey and Oswald to save them by painting and thinning on the bottom screen to affect the top screen. The game was confirmed to be released in North America on 18th November 2012.
After that, Nate Bihldorff, the localisation manager of Treehouse (Nintendo of America’s in-house translation department) appeared on stage to talk about “Paper Mario: Sticker Star”. Mr. Bihldorff explained that the Paper Mario series holds a place in his heart as the original N64 Paper Mario game was his first time writing the translated script for a game. The main focus of the trailer was the sticker system that was announced during Nintendo’s main E3 conference. Stickers can be obtained from anywhere in the game, such as peeling them off walls and defeating enemies. It is these stickers that determine your moves in battles (the sticker screen is on the bottom screen during these battles). Bihldorff also pointed out a fan that looks like a real life fan – if you take these to a certain Toad who runs a kind of stall, these larger items can be turned into large stickers. Like with all stickers, you can go into “paperising mode”, which lets you look at the world as if you tilted the page of a book backwards. During this mode, areas where stickers can be placed are shown – these are helpful in sidequests, which can increase your experience points (as you no longer gain exp. during battles). A trailer for the game will be made available on the eShop shortly and the game will be out during the holiday season.
Next, we were shown brief trailers from upcoming games such as Lego Batman 2: DC Super Heroes, Kingdom Hearts 3D: Dream Drop Distance, Transformers Prime The Game, Rabbids Rumble and Heroes of Ruin. The first two of those titles were also confirmed to be receiving free demos on the Nintendo eShop soon (they said “now”, but they aren’t up now – at least not in Europe).
After brief teasing of Pokémon Black 2 and White 2 that went nowhere, Nintendo decided to focus on the successes of the eShop, proudly stating the following statistics:
– The average number of downloadable titles owned is 4.7 per person.
– In North America alone, over 58million Letterbox messages have been sent via SpotPass.
– Nintendo Video has 60 million views in the US alone.
– The top 5 downloaded eShop content is (in no particular order): Pokédex 3D, Zelda: Four Swords, Letterbox, Netflix and Nintendo Video (all free stuff).
The final main focus of the event was “New Super Mario Bros. 2”. Mr. Bihldorff returned to the stage to discuss the emphasis on the gold – the game is coin mad. Stages have rings that turn all enemies into gold – if you defeat a piranha plant, the pipe will burst with coins and if you defeat a gold turtle, the shell will leave a trial of coins. There is even a Golden Fire Flower, which turns everything it hits into gold. He also confirmed that that the Tanooki Suit will return to its full flying glory, as in “Super Mario Bros. 3”. The game will also have a 2-player co-operative mode, but the camera stays with the player in the lead, so you have to stay together. The final note about the game was the “Coin Rush” feature, which utilises StreetPass. Basically, when you beat a level, your coin score is saved and exchanged with players via StreetPass. They can then take the “Coin Rush” – where they have only one life and have to get as many coins as they can in that level, in as little time as they can.
After that, the event cut out (they obviously ran out of time I guess). However, Reggie did confirm with IGN that they do plan on releasing “Fire Emblem: Awakening” in North America (a European release was previously confirmed in a Nintendo Direct). There were no new game announcements at all.
What is your opinion of this software showcase and Nintendo’s showing as a whole?