Today marks the end of an era. Eight months worth of campaigning, trying to push our cause as far across the vast expanses of the internet as we could. We were brave and we were unwilling to accept the default, so now our dreams will be able to soar through the skies like a flying fairy. I am of course, referring to today’s announcement, via Nintendo Direct, of a 2013 European release and 2014 North American release of Square Enix’s 3DS traditional role playing game Bravely Default: Flying Fairy.
As you know, in October 2012 I started Operation Brave for that purpose – to persuade Square Enix to localise this amazing game and release it overseas. It was a hard time coming – lots of websites decided to shun our cause in favour of talking about the reporter’s allergy to milk (yes, seriously) but we did receive some valuable partners, such as “Bring Bravely Default To The West”, “Operation Hotblood” and the legendary “Operation Rainfall”. Through the efforts of myself and our many supporters, our petition managed to reach over 2600 signatures. I cannot claim that Operation Brave was the main reason the game was localised – after all, the game had won over the international press from the moment the first trailer was revealed and it sold amazingly in Japan. However, I also cannot undermine the efforts of our many supporters from across the world simply because of pessimism – no matter how big or small the part we played it, we played it. In a few months we will all be able to hold a copy of this amazing game in our hands and it’s thanks to you.
Unfortunately, due to working full time I was unable to watch the Nintendo Direct presentation live. However, my mother was watching it from home and texting me with updates. When the text about Bravely Default came through, I stopped what I was doing and had to rush to the bathroom so let out the joyous tears that were starting to overflow. I know that sounds like a ridiculous thing to do over a game, but this is something we have been fight for for a long time. Every time a potential hint came out and turned to be nothing of the sort (I’m looking at you All The Bravest) when we experienced the heightened excitement only to then experience a low sadness, this makes up for all of that – it makes all of it worthwhile.
However, is this the end of Operation Brave? We may not have any release dates but we do have a release confirmed, so surely we’d step down?
Of course not!
Operation Brave may have achieved its primary goal, but now we have a new mission – to spread the word of these games until their release in North America, to get as many people playing the game as possible and hopefully, to build a community surrounding this wonderful game! Watch this space for more as it happens – it’s a grand goal, but we’ve already achieved one seemingly impossible goal, so why not try for another? Of course, we’ll also return the charity we received by supporting as many similar campaigns as we can!
Thank you everyone for your support – let’s hope it continues in the future. Congratulations, you’ve all earned this.
– Josh Stevens
Founder of Operation Brave.