Bravely Default, a brand new JRPG property from genre legends Square Enix has just celebrated its releases outside of Japan and Silicon Studio are busy at work on Bravely Second, a true sequel following the enhanced version of the first game, Bravely Default: For the Sequel. Siliconera had a chance to ask series producer Tomoyo Asano some questions about the upcoming game, which simply has a tentative Japanese release date of “2014” at time of writing. As you can expect, this interview revealed some tidbits of information about the Bravely franchise and its latest instalment.
One of the more interesting points of the interview was the revelation that, despite Luxendarc having a varied map with some beautiful locations, exploration is not the main purpose of the game – which is the main reason that the game still uses a random encounter system as opposed to what Japanese gamers refer to as “symbol encounters”. In fact, the reason for the random encounters and the ability to customise their rate to your liking is that the focus of the Bravely series is on its story as opposed to exploration. Saying that though, Asano also stated that the world of Luxendarc will be expanded for the sequel, but the purpose of the world is to be there for the characters.
Although Bravely Default featured super-deformed character models and the four lead heroes were all under 20 (except in the case of Ringabel in the international versions of the game), Asano also confirmed that the target audience for the series is adults. This is being reflected in their design of Bravely Second‘s heroine Magnolia Arch, who features a more mature design.