Nothing makes me prouder than looking at my TV set-up and seeing the giant Bravely Default Collector’s Edition because nothing fills me with more joy than remembering that Square Enix and Silicon Studios’ Bravely Default saw an international release in Europe last December and in North America last month. Of course, we know that Silicon Studios are already working on Bravely Second for the Nintendo 3DS; the first true sequel for the heroes of Luxendarc.
CVG recently had the opportunity to talk to Silicon Studios President Takehiko Terada about the company and of course, the Bravely series. In the interview, Mr. Terada confirmed that development of Bravely Second started last September. As Bravely Default: Flying Fairy, Bravely Default: For the Sequel and Bravely Second were all released on the Nintendo 3DS, the franchise’s future on the console was questioned – whether Silicon Studios and Square Enix were happy with where it is now or if the series will expand to other platforms, to which the answer was:
“We may expand in the future, but we don’t have a clear plan yet. We’re talking about that, maybe using other devices, but we don’t have a clear plan.”
So the answer certainly isn’t a definitive “Yes” or “No”, but it does mean that the door is open. Personally, after being teased with the cut scenes at the beginning of the first game, a part of me wants to see a Bravely game on the Wii U. It is worth noting that Silicon Studios will be at GDC, showing off their “Yebis 2” post-effect engine which will be compatible with the PlayStation 4’s recently announced Project Morpheus Virtual Reality headset. There is a post-credit scene in Bravely Default (that I won’t spoil) that uses the 3DS’ motion controls to have you physically turn around as the scene plays out which might work well with a Virtual Reality headset.
Where would you like to see the future of Bravely Default?