As if Nintendo’s Digital Event and the Treehouse sessions during E3 yesterday weren’t enough, Nintendo have made it even harder for those in the video game journalism trade to find a precious moment to rest their weary heads. Last night, following the Smash Invitational Tournament, Nintendo held a developer roundtable session for Super Smash Bros., which is set to launch on the Nintendo 3DS on 3rd October and the Wii U this holiday season.
The pair of fighters is already set to include SEGA’s Sonic the Hedgehog and Capcom’s Mega Man as guest third-party characters, but the roundtable also revealed that co-developer Namco Bandai have an iconic gaming character of their own joining the battle – Pac-Man! Pac-Man appears with his recent design, but can transform into his older appearance.
In regards to character customisation, Nintendo also revealed the following:
– Each fighter has four special moves: a standard, side, up and down. There are three different variations of each special move you can choose from, which makes two classifications: basic (the default) and custom (the other options). Mii Fighters and Palutena however, don’t have these variations and instead, have completely unique attack types. Furthermore, Mii characters and custom moves may not be used in random online play; only with matches against friends.
A characters’ attack, defence and speed stats can also be adjusted with different types of equipment. Like with weapons in Sakurai’s Kid Icarus: Uprising, multiple copies of the same equipment type will have their own unique stats. Mii Fighters can also have their headgear and outfit changed.
Characters summoned through Amiibo figures cannot be controlled by the player and move independently. They can level up to level 50 and learn how to fight