I’m certainly not one of the first to admit we’re at the end of the Wii U’s life now and the reaction to the announcement of Star Fox Zero being delayed really does show it, but among all the comments being made about how the console is now finished and that Nintendo have just lost their AAA title for the holidays I’m still optimistic about the Wii U and the path it chose.
I was late to purchase my Wii U as I waited it out a good year first to ensure I had a good selection of games to play on it by the time I finally decided to pick it up. The library of Wii U games at the time wasn’t massive and I can’t truthfully say it has grown that quickly since with the gaps between new games being released being fairly big at times, but still Nintendo have never once disappointed when a game is eventually released.
The thing the Wii U has taught me to appreciate is that even if the games don’t come thick and fast, Nintendo will always give you something simply wonderful. Earlier this year Nintendo released Yoshi’s Woolly World, which if you’ve read my review on the site you’ll know is easily one of my favourite games this year. It doesn’t stop there though as Nintendo have given us Captain Toad, Splatoon and Mario Maker this year as well and while the three aren’t going to appeal to every Wii U owner they’re still making it so there is something for everyone to enjoy – and truthfully each one sets out to do what it wants to do perfectly. I’ve long since stopped looking at the Wii U from the same perspective as I do the Xbox One, PS4 or even Nintendo’s own 3DS as you just can’t any more. The Wii U is to be judged on quality rather than quantity and that is where it wins.
Looking back the Wii U has told this story all along. With a lack of third-party support Nintendo have only had themselves to rely on, but the games they’ve given us have always been worth it. My Wii U collection might be small but with games like The Legend of Zelda: Wind Waker HD, Super Mario 3D World, Hyrule Warriors, Super Smash Bros., and Donkey Kong Tropical Freeze does that really matter? Every game I’ve listed has given me multiple hours of enjoyment and frankly at the end of the day that’s what we play games for anyway. Not having a massive selection might hurt the Wii U in sales and money which is ultimately the most important factor for Nintendo, but as a gamer I can’t say the console has done all that badly. With Mario Maker alone I’ve managed to sink 15 hours in the space of a week and I’ll almost certainly have put 40-50 hours into everything else the console has to offer, especially games like Super Smash Bros. Can we really say the same of the Wii U’s competitors in a first-party respect?
Even now with the NX on the horizon the Wii U is the console that still has stuff to look forward to in the form of Star Fox Zero, Xenoblade Chronicles X, Shin Megami Tensei x Fire Emblem, Pokkén and The Legend of Zelda, and that’s just what I’d call AAA titles. I wouldn’t be surprised if the recently revealed Pikmin 4 found its way to the Wii U in the future as well. Of course this is all without mentioning the massive amount of Virtual Console and eShop titles on offer which all add to the console’s library quite considerably, but that wasn’t my original point…
Ultimately my point is that although the Star Fox delay does look really bad, it’s not half as bad as it seems. If we get a better game at the end of it then all will be forgiven by the majority of us anyway, especially as at this point selling Wii U’s is no longer the priority. Giving us brilliant games is, and as the Wii U’s library shows it’s something Nintendo have done rather well in the last few years. The Wii U may not tell a great story in a lot of ways, but in regards to how Nintendo handle making their games it has shown us why we should care for this company as much as we do as every game is an experience worth having. The Wii U might be a failure but it’s a damn good one with a lot to give.